Yuki
Category
Type
Tools
Game/Narrative System Design
Solo Project
UE5
a dreamlike space shaped by multiple times, cultures, and memories.
Half rooted in the past, half breathing in the present, it allows people to dissolve the boundaries between time and space, entering a synesthetic world woven from shared recollections.
Within this world, Thule reimagines how humans perceive space, memory, and emotional connection. Rather than offering fixed rides or attractions, Thule is a living park collectively built by users and their family members. Here, every visitor contributes their own memories, transforming them into plants, animals, or ephemeral landscapes that grow, fade, and evolve over time.
Through this act of planting and nurturing memories, participants experience both the tenderness and impermanence of life’s cycles. They write their stories from an outside perspective—witnessing their own past as something that can be cared for, revisited, and shared.
By materializing these shared memories, Yuki invites people to preserve the fragile texture of collective experience and to rediscover emotional bonds between one another.
On a practical level, it also offers a new model for long-distance family entertainment: a co-created, self-driven theme park where memory becomes both the medium and the destination.