Flow
Category
Type
Tools
Game/Narrative System Design
Solo Project
UE5
“Flow” is an interactive narrative that transforms a soldier’s struggle for survival into a poetic journey of return.
After being struck by an explosion, Row awakens on a vast, endless river—clinging to a broken branch, drifting through four changing seasons. Players must help him survive by calling for rescue, seeking food, and enduring the current. Yet, every interaction hides a clue—whispers from birds, reflections in the water, fragments of memory—foreshadowing a truth waiting to be revealed.
As the river carries him back to his homeland, Row finally realizes he has already died.
Through the language of movement, light, and sound, Flow becomes an allegory of peace and release—
a cycle of death and homecoming, where letting go is the only way to return.